Monday, June 11, 2012

Almost works

This week I made easy integration of recorder to engine. Now, engines inherited of AdvancedMetaEngine initialize registrator automaticaly. Few other, inherited from MetaEngine (SKY, SCUMM, SWORD1, SWORD2, QUEEN) can be initialized by adding only two strings: 

#include "common/eventrecorder.h" g_eventRec.init(gameName());

I've tried registrator on number of games and at first view it works well. So, seems like it almost works and will ready to testing soon.

1 comment:

  1. Great to see progress, nice!

    I wonder if the files will be easy to exchange, it could be nice to see a site about ScummVM's TAS videos or even host them on :)

    This way, there could be tons of accidental game testers too...